Current Project - Grimelins
Grimelins is a year long team project started back in May. Currently, the game engine is being developed by the tech team, as the art team develops the characters. The game will feature several nasty little creatures we are calling Grimelins. Gameplay is going to be combat based and allow players to use their environment as a weapon, with the consequence of permanently changing it. Inspirations include: Team Fortress 2, Power Stone, Battlefield: Bad Company 2, Minecraft, and Super Smash Bros. Melee.
Subscribe to:
Posts (Atom)