Developing a Dream

Purpose
I am James Hoag, and I have been attending DigiPen Institute of Technology studying Game Design since Fall of 2009. I will showcase my past and current projects through videos, images, and written discourse. There is also portfolio work and professional information available for those interested.

My Goals
Develop interesting experiences
Invent something unique
Make people feel
Explore
Live

Current Project - Grimelins

Grimelins is a year long team project started back in May. Currently, the game engine is being developed by the tech team, as the art team develops the characters.  The game will feature several nasty little creatures we are calling Grimelins.  Gameplay is going to be combat based and allow players to use their environment as a weapon, with the consequence of permanently changing it. Inspirations include: Team Fortress 2, Power Stone, Battlefield: Bad Company 2, Minecraft, and Super Smash Bros. Melee.